Race Rules

RACE RULES

  • No smoking, alcohol or pets allowed in the boundaries of the venue during the entire period of the event.
    Note: This applies to participants, crews and spectators.
  • The computer lap scoring tent is strictly out of bounds to all except those involved in lap scoring. All queries to go to the race director/referee who will liase with lap scorers. Our lap scoring team will record all competitors and will issue hourly reports.
  • Children are not permitted on the track.
  • In both the 6 Hour and the 24 Hour Championship meets, we will split the field evenly with the potentially fastest 35 entrants in lane 1 and the remainder in lane 3. This worked well with the 2016 24 Hour event. Like then, we will work with the AURA executive to validate this split as we wish the main players to have maximum opportunity to run unimpeded.
  • LANES l & 2 Reserved for athletes allocated to lane 1. Single file only please, unless overtaking.
    LANES 3 & 4 Reserved for athletes allocated to lane 3. Single file only please, unless overtaking.
    LANE 5 Reserved for competitors walking and their helpers feeding them or otherwise sustaining them.
    LANES 6-8 Available to support crews to setup tables and chairs
  • The infield (centre of the ground) is out of bounds to all except for runners’ handlers who have been given prior permission to setup their tables there. In general, those in lanes 1&2 may setup their tables in the infield. Those in lanes 3&4 should setup their tables in lane 6.
  • Any non-competitor who wishes to accompany a competitor must:
    – run on the grass on the inside of the track
    – take responsibility for injuries from obstacles encountered
    – be aware that the competitor may be disqualified if the action is excessive and may be construed as pacing.
  • Competitors are responsible for the actions of their crews and supporters.
  • All complaints and/or protests to be made in writing to the race director/referee.
  • Rule violations may lead to disqualification of ultra competitors.
  • Numbers to be securely pinned back and front to ensure accurate lap scoring. If your numbers are obscured, then you may not be recorded by the lapscorers.
  • Ultra competitors to advise in advance of any record attempts: 6 hours, 12 hours, 100 miles, etc.
  • Chips are used to record laps for all competitors in both the 6 Hour and the 24 Hour Championships. To ensure that your chip is read as you pass under the start/finish line gantry, the following points should be noted

Wear the front bib on your chest.
If you are going to wear a heart-rate monitor, wear the bib below the monitor on your stomach, NOT on your shorts.
As you come toward the gantry, DO NOT cover the bib with your hands, ie. while checking your watch, while eating food, etc.
Once the race has started, DO NOT ‘loiter’ around the timing area while you are wearing your bib.
If you change your clothes, re-attach bib to the new clothing.
Please return the bib (with the chip) after you finish.

  • In the 24 Hour / 100 Km events, direction will be reversed every 4 hours according to standard practice. Ultra competitors must complete their current lap before they reverse direction. In the 6 Hour event, there will be one directional change at the 3 hour mark.
  • Each walker must walk honestly in such a way that he/she is not gaining an unfair advantage over other competitors through his/her mode of walking. Walkers are not expected to strictly comply with current racewalking rules. This is not a racewalk. Styles ranging from proper racewalking to brisk street walking are acceptable.
  • Walkers will be notified of any style infringements. A competitor may be retired from the race if repeated warnings do not bring about a satisfactory modification to walking style. This is something that has never been necessary in the 26 years we have been running this carnival.
  • Walkers are permitted to wear tights in the event of inclement weather but tracksuit pants are not permitted. We must be able to see the legs properly to be able to judge the walker’s action.